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Whistle Status: Normal
Exp. Points: 20 / 50
Exp. Rank #: 764,882
Voting Pow.: 1.98 votes
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Flash Reviews: 11
Music Reviews: 0
Trophies: 0
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All Flash Reviews
11 Reviews | 3 w/ Responses
Started playing with mersenne primes thinking that by using prime numbers, it'll go through more iterations before repeating, 31 127 8191
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I did notice a small bug, when playing the ghost sniper, if you're in deconstructed mode and you pause and go back to the main menu, the outlying bubbles of the fighter are not cleared from the layer.
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This is very well done. There's a few problems here and there. Couple of things misspelled, but the biggest thing for me is the wait after the last enemy is killed.
Author's Response:
Thanks very much :)
Sadly, I couldn't get to work properly the "ennemy is dead/alive" check, so I had to submit it like that.
Maybe I'll do a remake-of-the-remake someday which will be better :)
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graphics aren't particularly good.
The 10 gets the 0 cut of from the card. Also, keep track of how many chambers are remaining in the gun, I went over 6 with no one shot. Lastly, it's just the style of game, it's not very good, guess higher or lower and hope the bullet doesn't come out when the gun's pointing at you.
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"It's missing some important basic stuff"
It's a fun style, and I like it, there are some improvements that could be made.
First, the save and continue doesn't seem to work properly. I'm using firefox if you've only tested it in IE.
Second, there's no decent way to heal, no inn or anything cheap, the heal spell averages healing less than the blobs attacks, heal potions are 25 gold for 10 HP, I get 30-40 gold from a blob and a blob does a little more than 10 damage a fight so that works out to being about even. Letting the HP's build back up naturally takes quite a bit of time... which brings my to my third point.
Third, there's no mute button, while I'm sitting around, doing other stuff waiting for my HP to get back to something I can attack a blob with I have to turn off my speakers or listen to the little sound loop.
Overall, it's a good start, but right now, not something that's going to keep me interested for longer than it takes for me to get low on hit points.
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It's an alright start, it needs some polish, for example there's no win screen, eventually enough money is made that the P&L rolls over into the negative and it says you're broke. Also it's hard to read the help pop-up texts because there's a transparent background and text underneath.
As for the low scores, it's not the most exciting type of game, I like it but I like numbers and naked women :). It'd probably work a lot better as a mini-game in a larger project.
Lastly for the people having trouble beating it, just pay attention to the interest rate, if the interest rate is low virtual people will get a better virtual return on investment in the stockmarket, making prices go up. If the interest rate is high the ROI is better gaining interest outside the stock market. In short, buy and sell when the interest rate crosses 5% (buy if stocks are low, sell if high).
Author's Response:
Thanks for that helpful review.
I put the win screen on with some more girls on it, following your advice. I also changed the help text background.
Plus, I changed the way the stock market move to make it less dependant of the interest rate, but give some tools to directly impact the market.
I dont want this to be just a mini-game in some larger project. In fact most part of the coding (and time) was dedicated to stimulate a realistic stock-market (which would not have been rendered with just some randoms function), the trading on it and the Central bank behavior :D
In a Dating-sim, I intend these trading-thingy to be the main source of cash for the player, instead of just having a "work-button-40HP/+50$" to clic on. I hope the new features I just uploaded will make the trading more appealing and fun.
Thanks again for your help.
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it's nice to see someone do something different and make a tbs like this. There's a lot of nice detail... but something seems screwy inbetween turns and the game keeps seizing up, usually, telling flash 8 enough times to continue the scipt will work, but not always. There's also a few bugs here and there, all my resources flipped to NaN at somepoint, on reloading a game from disc, some of the other nations crests go a little weird too.
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the big problem, I think, is with tab, this computer is pretty slow computer but I was able to get a 173 holding tab and shaking the mouse furiously... only just above 100 without tab. I think if I were on a quicker computer it'd have tabbed quicker. I'm not sure if there's a way to disable the buttons from popping with tab, but if so, it'd make the game a bit better
Author's Response:
What is that with the tab key in flash? I don´t get it, it always seems to be a way to cheating games...
Pretty misterious...
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this was very good, there did seem to be a bug with the treasure chests and shops... ie if you did the treasure hunt you wouldn't be able to enter the shop at the end of the level.
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like everyone else seems to say, it's horribly slow. I'm not sure why you'd submit it in its current form but if you fix it, it should get much better reviews.
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